Started in co-op and want to keep playing 24/7? You can move your existing world onto your dedicated server.
Find your co-op save on your PC
Palworld stores local saves here (Steam):
%LocalAppData%\Pal\Saved\SaveGames\<YourSteamID>\<WorldFolder>
Each <WorldFolder> is a long string of letters and numbers, one per world. If you have several, check the modified date, or load the world in-game to confirm which one it is.
Upload it to the server
- Stop your server in the Game Panel.
- In the Files tab, go to
Pal/Saved/SaveGames/0/. - Take a backup (or rename the existing world folder) so you can roll back.
- Upload your world folder: zip it first, upload, then unzip in the file manager.
- Open
Pal/Saved/Config/LinuxServer/GameUserSettings.iniand setDedicatedServerName=to your uploaded folder's name. - Start the server and join.
Important caveats
- The co-op host's character may need fixing. Palworld historically stored the host's data differently in co-op saves; after transferring, the host can appear as a brand-new character. Community tools exist to migrate host data, and newer game versions have improved this, but always test with a copy of the save, never your only one.
- Guild ownership can behave oddly after transfer; have the host log in first.
- Keep your local save untouched until everyone confirms the server world is intact.
If a transfer goes sideways, open a ticket. We can help move the files with you.
Did this solve it?
If you are still stuck, our team can look at your server directly.