How to install Bedrock Mods manually on your server Print

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  1. Installing Addons on a Bedrock Server

    Installing addons on a Bedrock server is a bit more involved and requires access to a phone or computer. The game panel does not support direct addon installation, so everything must be done manually.

    If you need help at any point, our team is always available on Discord or via the ticket system.

    Important: Make sure your server is offline before modifying any files. Stopping the server later can overwrite your changes.


    Method 1: Copying from a Local World (Recommended)

    This method requires Bedrock Edition installed on a computer. If you don’t have access to one, skip to Method 2. This is the easiest and safest option, especially if you’re installing multiple addons.

    1. Download the addons you want (.mcpack or .mcaddon).

    2. Open each file. Bedrock will launch automatically.

      • If you have multiple addons, close the game and open them one by one.

    3. In Bedrock, go to Play → Create New World.

    4. Scroll to Behavior Packs and Resource Packs.

    5. Activate all the packs you want.

    6. Create and enter the world, then exit.

    7. Find the world in the menu, click the edit (pen) icon, scroll down, and select Export World.

    8. Save the .mcworld file to your computer.

    9. Open the game panel at https://games.thundranode.com → Files.

    10. Upload the .mcworld file.

    11. Once uploaded, right-click it and select Unarchive.

    12. Locate these two files:

      • world_behavior_packs.json

      • world_resource_packs.json

    13. Move both files to world/Bedrock level

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             14. Start your server.

             Done.

 

Method 2: Manual Upload (Advanced)

This method is faster once you’re familiar with it, but requires editing files manually.

  1. Download your addons from CurseForge, MCPEDL, or Modrinth.

  2. Open the game panel → Files.

  3. Open the behavior_packs folder.

  4. If the addon is a .mcpack, create a folder first (use the addon name).

    • If it’s a .mcaddon, skip this step.

  5. Upload the .mcpack or .mcaddon file(s).

  6. Right-click each uploaded file and select Unarchive.

    • This usually creates a BP and RP folder.

    • You may delete the unused one, but it’s optional.

  7. Go to the folder worlds/Bedrock level and create a new file. 

  1. Now for the complex part. This file is a JSON formatted file which contains all the behavior packs you wish to run. This needs to be completely accurately formatted, or it won't work. It's not really complex, and you can always get ChatGPT, or a program like Visual Studio Code or Notepad++ to help you with formatting.
  2. This is an example of such a file:
    [
      {
        "pack_id" : "5f808eda-2eed-47b9-94ca-8486af1c5c14",
        "version" : [ 1, 6, 1 ]
      },
      {
        "pack_id": "7ef07327-2894-4593-b767-421635653d73",
        "version": [1,1,1]
      },
    ]
  3. Every addon needs that you add its ID and version to this file. You can find this in the addon folder itself, which is why I recommended opening a new tab. In every mod folder, there is a file called manifest.json. In this file, you will find UUID and version. Copy these over from the manifest.json file over to this file, and format it correctly.
  4. You have to repeat this exact proccess for resource_packs as well. Some addons may only be a resource pack, but if you're not sure, you can add them both places
  5. Once this is completed, you can start your server. You will see some info in the console during startup if mods are starting up correctly

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